Author Topic: Developer update thread  (Read 20836 times)

Quentin White

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Re: Developer update thread
« Reply #15 on: November 06, 2010, 12:08:24 PM »
Great. I like bolt-action rifles.

And, do you have some ideas for new zombies?

cat

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Re: Developer update thread
« Reply #16 on: November 10, 2010, 01:56:18 AM »
Zombies are in the planning phase right now, means this is the time for crazy phantasizing. Actually I am going to make a new sticky thread for zombie types.

count_snipula

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Re: Developer update thread
« Reply #17 on: November 22, 2010, 04:21:35 PM »
i hope you don`t mind me asking this but have you tried kermite`s weapon packs [garry`s mod] for development.
here is something. http://www.filefront.com/16596079/kermite.rar/
« Last Edit: November 23, 2010, 07:30:18 PM by count_snipula »

Quentin White

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Re: Developer update thread
« Reply #18 on: May 22, 2011, 09:19:37 PM »
So, what are you curently working on?

cat

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Re: Developer update thread
« Reply #19 on: June 09, 2011, 09:12:16 AM »
Developer Update

The deep freeze
..is over. After many months I found more free time recently to continue developing this. Also got a bit better at programming and was able to compact most of the new weapon code to 25% of its size (Which is not much of a difference to the end-user but what the hell).
I spent also some time on tweaking weapon sound effects especially the different handling sounds when firing the makarov pistol. Because there is no HUD indicating when a gun is jammed or empty, you will be able to hear what state the gun is in. If the pistol is just empty you will be able to quickly identify that state by the (obvious) slide being locked back and a healthly *click* sound when attempting to shoot. A jammed weapon will produce a slightly different and very unnerving *click* with some added noise indicating something is wrong with the gun and you should unjam it.

cat

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Re: Developer update thread
« Reply #20 on: June 09, 2011, 11:43:13 AM »

Quentin White

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Re: Developer update thread
« Reply #21 on: June 22, 2011, 06:06:15 PM »
Simply amazing. I have never seen anything like this in any game before. Keep it up  ;)

nckwntzl

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Re: Developer update thread
« Reply #22 on: August 13, 2011, 07:48:02 PM »
Keep up the good work! glad to see things coming along after such a long time.

KaosH

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Re: Developer update thread
« Reply #23 on: August 17, 2011, 07:32:35 PM »
Any new Updates?
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cat

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Re: Developer update thread
« Reply #24 on: August 19, 2011, 12:34:11 PM »
Update
A major update is coming soon. It is not a set release date unfortunately, but it will be very exciting news.


Quentin White

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Re: Developer update thread
« Reply #25 on: August 19, 2011, 01:21:08 PM »
Wonderful. This is going to be epic  ;D

NATO

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Re: Developer update thread
« Reply #26 on: August 19, 2011, 10:03:50 PM »
Update
A major update is coming soon. It is not a set release date unfortunately, but it will be very exciting news.

SO by soon do you mean a couple hours, days, weeks?

cat

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Re: Developer update thread
« Reply #27 on: August 20, 2011, 06:15:28 PM »
Probably within the next week.

KaosH

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Re: Developer update thread
« Reply #28 on: August 20, 2011, 08:15:48 PM »
I think I shat my pants when I saw the last post. XD

btw Did you check out my suggestion for items instead of classes?
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nckwntzl

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Re: Developer update thread
« Reply #29 on: August 22, 2011, 03:31:47 PM »
I think I shat my pants when I saw the last post. XD

no need to state the obvious :D
i think we all did